Bridge will only create tokens if it's still in the graveyard when the ability resolves, so this is always important to remember. Use this rule to your advantage, put the abilities that will create tokens on top of the stack, and communicate this clearly. This comes up a lot when a player casts a spell that destroys all creatures like or when combat damage is dealt when creatures engage in trades. But this also means that you can decide in which order they're put on the stack, if they're triggered at the same time. If you miss the ability that exiles it, this could be considered as cheating by a judge, so try to never forget it. The card has two different triggered abilities and you are responsible for putting them onto the stack. Yes, I've won a match because of this play. The card is best in your graveyard to produce tokens but note that you can technically cast it in order to destroy it with your and gain 4 life. Is another complicated card, but it goes very well with the previously discussed Ichorid. Against a deck, it's better to eat the Wraith first because they can it to decrease their life total for bigger and faster Shadows while adding a relevant blocker to their battlefield. If your opponent is playing in his deck, it's better to eat the Imp first since the Wraith is the better creature to put on the battlefield – It can attack past a lifelinking due to Swampwalk. But there is a tiebreaker when deciding between the two. This wastes the mana your opponent was holding up or simply reduces the impact of their cards.įinally, it's pretty obvious that Ichorid should eat and first because they don't have the Dredge ability. If you expect your opponent to cast those during this turn, it may be a better idea to leave your Horrors in the graveyard for this turn and just attack with your Zombie tokens instead. That will give you more options and help you feed the least relevant creature to your Horror while also putting more cards in your graveyard, since you will be able to discard your dredger again before the draw step.Īlso note that you don't need to "overextend" Miracle's or with your Ichorids. If you have and another mana source alongside a dredger and Threshold while Ichorid's ability goes to the stack, you can hold priority instead of passing and now use your Coliseum to find more black creatures before the ability resolves. Therefore, make your opponent use their before you tell them if it's a good play or a wasted card. It's not always obvious to your opponent if you will even return Ichorid at all and what you will exile. This is important because it could bait your opponent into a bad play. However, you don't communicate any decisions, if you want to return it to the battlefield this turn or which creature you're going to exile, until the ability resolves. The first thing you need to understand about this card is that its triggered ability goes onto the stack at the beginning of your upkeep. It is put onto the battlefield without spending any mana but rather demands a flow of black creatures to feed on. Is my favorite recursive creature in the deck.
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